GAME ENGINES VIDEO ANIMATOR

Short 2D cartoon animation in Adobe Animate or Toon Boom or Flash or Unity3d to be used in an Android and iOS game

Breathinglabs uses its own character, a breathing hero, that motivates kids to do breathing exercises by following breathing games on android/ios/mac/win. This is one such example of such a game: appadvice.com/app/ski-jumper-breathing-buddy/1229062946 To…Read moreShort 2D cartoon animation in Adobe Animate or Toon Boom or Flash or Unity3d to be used in an Android and iOS game

ACOUSTICS & DSP GAME ENGINES RESEARCH

Compatible hardware for Bitheadz software Bitheadz : Unity DS1, Retro AS1

BitHeadz Sound Cards Compatibility Listas of 7/23/1999 MAC certified AudioMedia III -SoundManager/ASIO/Direct I/OAudioWerk8 -ASIOEvent Darla/Gina/Layla -ASIOKorg 1212 I/O -ASIOMac Built -In SoundManagerMidiMan 2044 -SoundManager/ASIOMotu 2408 -SoundManager/ASIOSonorus StudI/O -ASIOLexicon Studio -ASIODigiDesign…Read moreCompatible hardware for Bitheadz software Bitheadz : Unity DS1, Retro AS1

3D PRINTING DATA MANAGEMENT GAME ENGINES

Difficulty With C++ Dll in C# Unity 3D Uses

I am having trouble marshalling data between a C# Unity 2D application and an existing C++ DLL. // ============================================================================ // “General Output” Function (GPO) // ============================================================================ bool _GetFPGAOCount(unsigned char *ucCount);…Read moreDifficulty With C++ Dll in C# Unity 3D Uses