How to implement streaming response chat completion using AsyncAzureOpenAI in Unity3D project

Hi Harshini Ravula

Welcome to Microsoft Q&A Forum, thank you for posting your query here!

There is no official documentation on Unity 3D from Azure OpenAI. Could you check this GitHub repo OpenAI-Unity and

Map it to Azure OpenAI syntax mentioned in below documentation. .NET .

Procedure is to initialize the client, start chat completion request in async method and then print the stream in async manner.

For Reference thread – AzureOpenAI

Thank You.

Read more here: Source link