geometry nodes – Converting points from an Alembic file to something usable in Unreal Engine 5

I am exporting an Alembic file with the points data of particles that I have exported whitewater out of LiquiGen. I’m import the ABC into Blend to try and convert it into something that UE5 can understand. I have been trying to convert the points into geometry and then re-export the animation back out as an Alembic again. However, when ever I try to export the file, there is no data in it. It is only about 3KB. The image below is the node setup that I’m using at the moment to convert it into geo. enter image description here

Any help here on how I could convert this out would be EXTREMELY helpful. No one in our community has figured this out yet. Let me know if you need any other details.

Thank you for your time!

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