3D PRINTING JS, REACT, & NODE RESEARCH

node.js – How to use a parameter with single quotes in AWS step functions

This is my state “ExecuteStatement”: { “Comment”: “Prepare consulta sql a datalake”, “Next”: “Wait”, “Parameters”: { “ClusterIdentifier”: “datalake-redshift-cluster-v2”, “Database”: “datalake”, “DbUser”: “epay_reader”, “Sql.$”: “States.Format(‘SELECT a, b, “c”, d, e, f…Read morenode.js – How to use a parameter with single quotes in AWS step functions

3D MODELLING DATA MANAGEMENT RESEARCH

#108588 – fbx file import error if LimbNode has UByte custom property. – blender

System InformationOperating system: Windows-10-10.0.19045-SP0 64 BitsGraphics card: NVIDIA GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 517.48 Blender VersionBroken: version: 3.5.1, branch: blender-v3.5-release, commit date: 2023-04-24 18:11, hash: e1ccd9d4a1d3 Short description…Read more#108588 – fbx file import error if LimbNode has UByte custom property. – blender

ACOUSTICS & DSP DATA MANAGEMENT RESEARCH

[PATCH] gnu: home: Add support for home-pipewire-service

This adds a set of home shepherd services which will start the required services for a functional pipewire setup. * gnu/home/services/sound.scm (home-pipewire-shepherd-service), (home-pipewire-pulse-shepherd-service), (home-wireplumber-shepherd-service), (home-pipewire-shepherd-services), (generate-doc): new procedures. (home-pipewire-service-type): new…Read more[PATCH] gnu: home: Add support for home-pipewire-service

DATA MANAGEMENT ELASTIC & LUCENE RESEARCH

Elasticsearch and Kibana docker containers communication with SSL protocol

this is my docker-compose version: “3.0” services: elasticsearch: container_name: es-container image: elasticsearch:8.7.0 environment: – xpack.security.enabled=true – xpack.security.http.ssl.enabled=true – xpack.security.http.ssl.certificate=/usr/share/elasticsearch/config/certs/kibana.crt – xpack.security.http.ssl.key=/usr/share/elasticsearch/config/certs/kibana.key – xpack.security.http.ssl.certificateAuthorities=/usr/share/elasticsearch/config/certs/ca.crt – xpack.security.transport.ssl.enabled=true – xpack.security.transport.ssl.certificate=/usr/share/elasticsearch/config/certs/kibana.crt – xpack.security.transport.ssl.key=/usr/share/elasticsearch/config/certs/kibana.key -…Read moreElasticsearch and Kibana docker containers communication with SSL protocol

RESEARCH

virtualbox – “VD: error VERR_FILE_NOT_FOUND opening image file ‘(VERR_FILE_NOT_FOUND).”

When I try to open Kali Linux in VirtualBox I get this error: Could not open the medium ‘C:\Users\aboza\AppData\Local\Temp\Rar$DIa2576.18979\kali-linux-2023.2-virtualbox-amd64.vdi’. VD: error VERR_FILE_NOT_FOUND opening image file ‘C:\Users\aboza\AppData\Local\Temp\Rar$DIa2576.18979\kali-linux-2023.2-virtualbox-amd64.vdi’ (VERR_FILE_NOT_FOUND). Result Code: E_FAIL…Read morevirtualbox – “VD: error VERR_FILE_NOT_FOUND opening image file ‘(VERR_FILE_NOT_FOUND).”

ACOUSTICS & DSP JS, REACT, & NODE RESEARCH

webgl – Is it possible to use EGL and ANGLE to render a DirectX 2D Texture on a HTML5 Canvas in Chrome?

I’m having truouble,here is a ready directx 2D texture handle,I want show the texture into html5 element(canvas?video?…chromium kernel).I learned WEBGL、ANGLE、EGL from ANGLE souce code:github.com/google/angle/blob/main/src/tests/egl_tests/EGLPresentPathD3D11Test.cpp but i didn’t meet my expectations.…Read morewebgl – Is it possible to use EGL and ANGLE to render a DirectX 2D Texture on a HTML5 Canvas in Chrome?

JS, REACT, & NODE RESEARCH

autodesk forge – How to fix ‘n.computeBoundingBox is not a function’ error while using THREE.Mesh?

fragIds.forEach(function(fragId){ var fragProxy = Viewer.impl.getFragmentProxy( Viewer.model, fragId) fragProxy.getAnimTransform() //fragProxy.parameters console.log(‘frag position in LCS before transform:’ + fragProxy.position.x + ‘,’+ fragProxy.position.y + ‘,’+ fragProxy.position.z); var wcsMatrix = new THREE.Matrix4(); fragProxy.getWorldMatrix(wcsMatrix); var…Read moreautodesk forge – How to fix ‘n.computeBoundingBox is not a function’ error while using THREE.Mesh?