unity3d – Unity Vuforia Camera Orientation UWP

I am having an issue, where I am building a UWP application that supports AR using Vuforia.

The problem is when building the project and running it, it displays in landscape mode, while I need it to be in portrait,

In the player settings, the screen orientation is Portrait, UI in the build is a portrait, while the ar camera displays it in the landscape.

While searching I understood that Vuforia overrides the settings of Unity, also I found that Vuforia fixed this issue, but I am not able to find a solution for the problem

Unity Player settings

{Vuforia Configuration

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