Synthesizing kick drums with a "dull knock" (in: Production Technique…)

By: Dave_p
17 Dec 16:13

A sampled kick is a composition of many different sounds – the room, the tap from the mallet onto the physical drum, the composition of the size of the drum, the reflections of sound waves bouncing in the room, etc.

Synthesising a kick drum is a bit different, consider how to map the sounds of a sampled kick on to a modular device (such as an fm synth). How do you create a nice “punchy” transient attack using fm synthesis? How would you make that “knock” sound “dull”?

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