I’m currently debugging my Unity Android game with Android Logcat (through the Unity package UI), and I’m encountering this error (whilst asynchronously loading my main Scene) :
For more details, here is the function that is causing this error :
There doesn’t seem to be any problems appearing in the game itself, but as this error appears each frame (until the scene loading is done), I’m afraid for my game’s performance.
PS : I’m running my APK through an Android Studio Emulator.
Can anyone help me with this problem please ?
Read more here: Source link