Freeze useful for saving CPU as mentioned. I find it too inflexible in Cubase though. Freeze means pretty well that – you can’t do much with it afterwards. So I render, as I often want to bugger around with the audio afterwards, even simple thing like change mixing decisions and I want to cut/copy/paste sections, maybe tweak the FX after I find some errors etc. Yeah, I know you can unfreeze, but generally I’m rendering to audio at the point it’s final decision on the base audio/sound/pattern. But the other stuff usually isn’t final. Small differences but Freeze is just too rigid for me. Same result = rendered audio, but different route to get there.
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