unity3d – Bizarre white traces in character texture 2D Sport iOS construct solely

I’m going through this bizarre white line problem across the character’s eyes and hair. I’m utilizing “DRAGON BONES” belongings on this mission and this problem just lately began displaying up after I upgraded the mission from 2019.1.5 to 2019.4.34.
I’ve tried all texture import settings however none of them have solved my problem.

"Screenshot 564 is how the characters SHOULD look in iOs construct as nicely (the right manner)".
"Different picture exhibits, how the characters are LOOKING proper now iOs construct as nicely (the INCORRECT manner)".

CAN ANYONE PLEASE HELP ME I DO NOT HAVE ANY IDEA WHY IS THIS HAPPENING IN THE IOS BUILD ONLY?

P.S: It is an organization mission so I've no alternative besides to go along with dragon bones belongings for character animation.

Screenshot 564
Screenshot-564

different photographs
Skype-Picture-2022-02-11-T06-17-27-160-Z
BA3-E3772-CB2-E-4400-9-B3-A-1303-B1978-EA1
Skype-Picture-2022-02-11-T10-26-30-478-Z

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