Texteditor to initialise Arrays – Cabbage Stew
So the issue is that those arrays aren’t known when instrument 3 is compiled. So you either
- Declare the global arrays in your main .csd file, and then populate them in the instrument you compile with
compilestr
gkArray1[] init 4
gkArray2[] init 4
gkArray3[] init 4
instr 1
iRes compilestr {{
instr 2
gkArray1[0] = 99
gkArray1[1] = 99
gkArray1[2] = 99
gkArray1[3] = 99
endin
schedule(2, 0, 1)
}}
endin
instr 3
printarray gkArray1, metro(1)
endin
- Hold off compiling any instruments that need access to the arrays until after you have compiled
instr 2
iRes1 compilestr {{
instr 2
gkArray1[] init 4
endin
schedule(2, 0, 1)
}}
iRes2 compilestr {{
instr 3
printarray gkArray1, metro(1)
endin
schedule(3, 1, 1)
}}
endin
I guess option 1 is probably the simplest as you’re going to need to know the global variables names anyway.
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