Open in Visual Studio | Evergine Doc

Once your project is created to open it on Visual Studio you just have to go File -> Open C# Editor.

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A new Visual Studio instance will be launched to show the project solution, from here you can build and debug the application.

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You will find a solution file ready to open on Visual Studio for each configured platform template. By default the solution will contains 3 project:

  • The application source code: This contains the application source code common cross-platform.
  • The editor extensions code: This contains the component specific editor extensions.
  • The platform specific launcher code: This contains the code needed to launch the application in an specific platform like Windows using a specific API like DirectX 11.

You can read the Project Structure for further details.

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