libs/beast/example/websocket/server/sync-ssl/websocket_server_sync_ssl.cpp – 1.81.0
libs/beast/example/websocket/server/sync-ssl/websocket_server_sync_ssl.cpp
// // Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // Official repository: https://github.com/boostorg/beast // //------------------------------------------------------------------------------ // // Example: WebSocket SSL server, synchronous // //------------------------------------------------------------------------------ #include "example/common/server_certificate.hpp" #include <boost/beast/core.hpp> #include <boost/beast/ssl.hpp> #include <boost/beast/websocket.hpp> #include <boost/beast/websocket/ssl.hpp> #include <boost/asio/ip/tcp.hpp> #include <boost/asio/ssl/stream.hpp> #include <cstdlib> #include <functional> #include <iostream> #include <string> #include <thread> namespace beast = boost::beast; // from <boost/beast.hpp> namespace http = beast::http; // from <boost/beast/http.hpp> namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp> namespace net = boost::asio; // from <boost/asio.hpp> namespace ssl = boost::asio::ssl; // from <boost/asio/ssl.hpp> using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp> //------------------------------------------------------------------------------ // Echoes back all received WebSocket messages void do_session(tcp::socket socket, ssl::context& ctx) { try { // Construct the websocket stream around the socket websocket::stream<beast::ssl_stream<tcp::socket&>> ws{socket, ctx}; // Perform the SSL handshake ws.next_layer().handshake(ssl::stream_base::server); // Set a decorator to change the Server of the handshake ws.set_option(websocket::stream_base::decorator( [](websocket::response_type& res) { res.set(http::field::server, std::string(BOOST_BEAST_VERSION_STRING) + " websocket-server-sync-ssl"); })); // Accept the websocket handshake ws.accept(); for(;;) { // This buffer will hold the incoming message beast::flat_buffer buffer; // Read a message ws.read(buffer); // Echo the message back ws.text(ws.got_text()); ws.write(buffer.data()); } } catch(beast::system_error const& se) { // This indicates that the session was closed if(se.code() != websocket::error::closed) std::cerr << "Error: " << se.code().message() << std::endl; } catch(std::exception const& e) { std::cerr << "Error: " << e.what() << std::endl; } } //------------------------------------------------------------------------------ int main(int argc, char* argv[]) { try { // Check command line arguments. if (argc != 3) { std::cerr << "Usage: websocket-server-sync-ssl <address> <port>\n" << "Example:\n" << " websocket-server-sync-ssl 0.0.0.0 8080\n"; return EXIT_FAILURE; } auto const address = net::ip::make_address(argv[1]); auto const port = static_cast<unsigned short>(std::atoi(argv[2])); // The io_context is required for all I/O net::io_context ioc{1}; // The SSL context is required, and holds certificates ssl::context ctx{ssl::context::tlsv12}; // This holds the self-signed certificate used by the server load_server_certificate(ctx); // The acceptor receives incoming connections tcp::acceptor acceptor{ioc, {address, port}}; for(;;) { // This will receive the new connection tcp::socket socket{ioc}; // Block until we get a connection acceptor.accept(socket); // Launch the session, transferring ownership of the socket std::thread( &do_session, std::move(socket), std::ref(ctx)).detach(); } } catch (const std::exception& e) { std::cerr << "Error: " << e.what() << std::endl; return EXIT_FAILURE; } }
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