How many reverbs per track? – Page 3 – Effects Forum
Not big artificial Lexicon style reverb, but rather very understated, natural room simulation. This would be for physically modeled instruments, synths, or super dry samples. Or if you recorded yourself in an anechoic chamber.
Use a live room from something like UAD Sound City or IK Sunset Sound, or the TC Electronic System 6000 or some other highly realistic room simulator, or of course, an IR of a real space, to place each part in an acoustic environment. Place the chosen plugin as an insert, and mix the wet/dry to taste for each part in solo.
Here, we’re simulating the live recording environment, so the ambience is baked into the sound, as opposed to sending out to a reverb processor in post. This will get you a lot closer to the sound of recording live in a studio with mics.
Use this as a foundation for your tracks. You can still set up a few sends with different artificial reverbs for mixing, as usual.
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