Graphics bug – MacBook m2 – accSone Forum

Hi thanks, that does fix the problem but playing the same factory patches in version 9 and in the new 10.24 the new version uses more cpu for the same patch ? GCO drone patch for example uses on average 7% in version 9 but 11% in the new version. V95 CXcounter preset uses almost twice the cpu in version 10.

I haven’t actually updated as I was happy with version 9 and only discovered this cpu issue as I switched over recently to a MacBook. I do want to support Crusher-X but I would be updating mainly for this issue I think.. I haven’t played too much with the glitcher yet but I don’t like the layout / look as much visually of version 10.. The glitcher graphics in the bottom corner just looks a bit cluttered to me ( but maybe you do need to see that all the time) and fitting it in has made the grain buffer window a bit big (I can still see all the Bitwig browser on the right of the screen with version 9) . That’s just my opinion on why I didn’t update straight away. I will test version 10 more thoroughly and maybe come to like it more than version 9 but the increased CPU on presets is a slight concern?

Read more here: Source link