Join the Unreal Engine simulation team at I/ITSEC 2021

Everywhere you look, you see technology on the rise. Cloud computing, connectivity, artificial intelligence, automation—what used to be ‘the future’ is quickly changing the face of training, opening up better ways to relay information and analyze data.

The move from initial ideas to substantive integration has been especially felt in the simulation domain, where companies both big and small are using Unreal Engine to help the community accelerate application developments in three main areas: content creation, communications, and deployment.

In fact, over 30 exhibitors are showing off their latest simulation applications—all driven by Unreal Engine—at I/ITSEC 2021. And while they all have something different about them, each one is built on the idea that developers can do a lot more if their tools allow them to blend real-time, realism, and accuracy all at once.

Epic Games staff members will be on-site, walking the show floor. If you’d like to schedule a meeting or see some of our favorite simulation applications with us, we’d love to be your guide. 

The ‘Next Big Thing’

We are also looking forward to I/ITSEC’s new industry series, The Next Big Thing. Our own Nathan Thomas will be on the XR panel, offering insights into how this rapidly evolving technology could help increase human performance. We hope to see you there!

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