c# – Unity: How do I store, calculate and retrieve data to make an expense tracker app
I am making a simple expense tracker app for myself which have the following features:
- Year wise lists(2025,2026,2027…)
- Month wise lists within year lists(Jan, feb, mar…).
- Days wise lists within months(1,2,3…).
- Expense sheet in each day in which expense entries will be created.
What these lists should do is: calculate & show total expenses in a day, in all days of the month, in all months of the year.
I see two approaches to do this:
- Using playerprefs
- Storing data in a json/XML file.
Can someone explain which will be the best option and how exactly I should do it in each case?
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