#130838 – Blender FBX import error – blender

System Information
Operating system: Windows 11
Graphics card: Nividia

Blender Version
Broken: (example: 4.2.1 Lts,

**by importing this FBX file, i get an error. **

Python: Traceback (most recent call last):
File “C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx_init_.py”, line 217, in execute
if import_fbx.load(self, context, filepath=path, **keywords) == {‘FINISHED’}:
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File “C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py”, line 3544, in load
_()
File “C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py”, line 3541, in _
root_helper.link_hierarchy(fbx_tmpl, settings, scene)
File “C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py”, line 3021, in link_hierarchy
child.link_hierarchy(fbx_tmpl, settings, scene)
File “C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py”, line 3014, in link_hierarchy
child_obj = child.link_hierarchy(fbx_tmpl, settings, scene)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File “C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py”, line 2977, in link_hierarchy
(mmat, amat) = mesh.armature_setup[self]
~~~~~~~~~~~~~~~~~~~^^^^^^
KeyError: 15027_L

Here is the FBX File

**System Information**
Operating system: Windows 11
Graphics card: Nividia

**Blender Version**
Broken: (example: 4.2.1 Lts,

**by importing this FBX file, i get an error. **

Python: Traceback (most recent call last):
File “C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\__init__.py”, line 217, in execute
if import_fbx.load(self, context, filepath=path, **keywords) == {‘FINISHED’}:
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File “C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py”, line 3544, in load
_()
File “C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py”, line 3541, in _
root_helper.link_hierarchy(fbx_tmpl, settings, scene)
File “C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py”, line 3021, in link_hierarchy
child.link_hierarchy(fbx_tmpl, settings, scene)
File “C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py”, line 3014, in link_hierarchy
child_obj = child.link_hierarchy(fbx_tmpl, settings, scene)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File “C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\io_scene_fbx\import_fbx.py”, line 2977, in link_hierarchy
(mmat, amat) = mesh.armature_setup[self]
~~~~~~~~~~~~~~~~~~~^^^^^^
KeyError: 15027_L

Here is the FBX File

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