Parts, events; can someone explain to me? – Cubase

Very efficient simple system.

[Audio File] exists in the AUDIO folder of your Project Folder, you have recorded these into, and/or imported them into Cubase.

The [Audio File’s] can be seen as [Audio Clip’s] in the Media Pool.

The [Audio Clip’s] being referenced in your Project Window show up as [Audio Events]

You can combine in a container/group a series of [Audio Events] that become a [Audio Part], if you wanted to un-contain/un-group them you would, Dissolve the part.

[Audio File] > [Audio Clip] > [Audio Events] > [Audio Part]

AUDIO folder > Media Pool > Project Window > Container/grouped in Project Window

Hidden > Stored > Manipulated Visually > Manipulated Visually as a combination/group.

[Audio File] is your root, the origin point, could be a 2 minute guitar solo, you recorded into Cubase. It stays hidden and protected in the AUDIO folder.

[Audio Clip] your 2 minute guitar solo within the Cubase project, that is referencing that protected [Audio File], this means as a clip it is available to be placed/used in your Project Window.

[Audio Event] a visual representation within your Project Window of you using the [Audio Clip] which references the protected [Audio Event], you can non destructively edit/manipulate and not worry you will ever lose the original root/source recording, which is protected.

If you have 2 or more [Audio Events] on a track in the Project Window, ie 5 guitar licks/solo sections, and you want them to be manipulated as 1 entity with the freedom to keep them as individual pieces, you would contain them/ group them and they become an [Audio Part].

Understanding these concepts can keep your projects clean & tidy.

Your Project Window may only be referencing 5 [Audio Clips] that reference 3 [Audio Files] but you may have in your Media Pool, 300 [Audio Clips] that reference 240 [Audio Files].

You will need to know what clips/audio are of use to you as you finalise your project.

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