Room360: Spatial Reverb, Acoustic Sim, Virtual Studio (in: Effects)
By: DaveClark
29 Jun 18:31
Hi Ryan,
I wish I had an interface like this for my own room-acoustics simulator.
Some questions – as you have invited us to ask:
1) Is this a two-dimensional simulator? Of so, how do you handle the differences between two- and three-dimensional space, for example the afterglow of even-dimensional spaces which is important for such simulations as reverberation? I could not find any reliable information about ray- and beam-tracing techniques and their modelling (or not) of afterglow.
2) C…
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