FDN Reverb (in: DSP and Plugin Devel…)
By: tonitonitoni
30 May 22:15
There are 16 channels for each of the diffusion steps. And these are the 4 sets of 16 delay times.
std:<float> delayTimes1 = {
0.0113f, 0.0127f, 0.0136f, 0.0149f,
0.0152f, 0.0158f, 0.0169f, 0.0174f,
0.0171f, 0.0181f, 0.0187f, 0.0193f,
0.0101f, 0.0122f, 0.0133f, 0.0142f
};
std:<float> delayTimes2 = {
0.0211f, 0.0229f, 0.0237f, 0.0253f,
0.0264f, 0.0278f, 0.0291f, 0.0306f,
0.0319f, 0.0333f, 0.0347f, 0.0358f,
0…
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