Windows Coredump and other debugging tools – DSP and Plugin Development Forum
I’d like to collect some tips about the debugging VST plugins.
I want to start beta testing a VST software that leverages openGL, gRPC and other libs, but I am a bit scared of getting Windows bug reports from beta testers and being unable to address them.
How do you guys usually address things like deadlocks or crashes on Windows ? Is there a way to pull stack traces, or should I ship a debug version with the debug symbols for testers ? I would fancy some sort of Linux-like stack dump that users could send me and that would allow me to investigate the issue with a debugger. Does that exists ?
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