Question – can volumetric lighting be manipulated with visual scripting?

just a short question, I was aiming for some visual effects that occurs on the player screen to indicate health state for example, I already have set my volumetric lighting profile, bloom, fog extra … though I never wrote a C# script in my life, till today I have been using visual scripting on unity, done wonders so far, but I cannot find any node for changing settings on volume instances, so am asking … does such thing exists yet ? or must I learn C# scripting just for that.

thank you for your time regardless.

 

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