c# – Implementing GPT-2 into Unity

I am looking for a way to integrate a pre-trained gpt-2 model into unity. I’ve done a bit of research, but can’t seem to find any useful information.

I am looking for either some sort of gpt2 package I can use with unity, or any information regarding the equivalent c sharp libraries for numpy and tensorflow (the libraries gpt-2 uses in python).
If possible I would also like a way to export it as a game without needing the user to install libraries themselves.

Any help if appreciated.

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