VST3 SDK could need some improvement… (in: DSP and Plug-in Deve…)

By: rafa1981
9 Oct 06:07

WRT SIMD, I went the route of using the compiler’s (clang-gcc) vector types directly.

My rationale for doing so was:
-I use Clang for all platforms, as I crosscompile my Windows binaries on Linux.
-The compiler clearly sees what is going on when optimizing.
-Direct porting to all architectures is possible.
-Wrapped shuffle.
-Ternary operator available.
-DSP code clear of JUCE dependencies (no lock-in).

The only drawback is that as the vector sizes are defined as attributes, it is not possible …

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