unity3d – Unity Game view color is different when running VR

I am developing VR with Unity.
( Oculus Rift 2, unity 2020.1.17f)

The color of the game view before and after playing is very different.
(The color will come out differently even if you build it)

The colors are the same as the editor before play.
It seems to get brighter after playing.

and

“XR Plug-in ManageManagement – Initialize XR on Startup”
If not checked, the color before and after play does not change.
(But if not checked, VR cannot be used.)

I don’t know why this is happening.
Anyone with this experience please let me know

  1. Play-Before Capture
    Play-Before Capture

  2. Play-AfterImage
    Play-After Capture

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